Therefore these stats are more or less redundant. Once a mage with a 15 wisdom level, always a mage with a 15 wisdom level, no matter how much experience you gain. Experience obviously increases and gives your alter ego more levels, but your actual character statistics never change. You never actually ‘feel’ as if you are ‘doing’ things because you can never ‘really’ hold any object in your hand and do anything with it.Īs with all role-playing games, you’ll have character stats and experience points. ![]() Although, as far as I’m concerned, the lack of an action-sensitive cursor on screen somehow limits game involvement. I found the latter mode more manageable as it was annoying picking up every single thing, and then having to find a place to drop off excess items where I wasn’t likely to pass by and promptly gather them up again. ![]() You pick up items automatically when you walk over them or, alternatively, you can opt for the game to display a prompt asking you whether or not you want a particular item. There is no cursor on the screen at all, either for movement (an arrow) or for carrying out actions. Movement in this game can be controlled by either keyboard or mouse.
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